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Tag : SoftimageXSI

ICE.Particle

// Hardware Render ( Fusion = Depth + RSMB )

MentalRay.Matte_shadow

// Original Image Source // [ mip_Matte_Shadow Node]

MentalRay.Irradiance Particles Test

Irradiance Particles option / Off ( Physical Sun only ) Multplier= 0.015 / Shadow Softness= 1 / Samples= 8 Irradiance Particles Ray = 2 Irradiance Particles Interppoints = 3 Irradiance Particles Ray = 64 Irradiance Particles Interppoints = 3 Irradiance Particles Ray = 256 Irradiance Particles Interppoints = 3 Irradiance Particles Ray = 256 Irradiance Particles Interppoints = 64 Irradiance Particles Ray = 256 Irradiance Particles Interppoints = 256